@RIL wrote:
[[Solved]]: Yes, after testing it appears that it is so.
Will this always give med a valid (vector) endpoint, anywhere in any direction in the world coordinate system?
Given a unit vector '
vect
' and a 'start_pt
' and a vector length 'Len
':Dim end_pt As New Point3d end_pt = start_pt + (vect * Len)
... which, I assume, will result in the same line (with the same endpoint) as :
Dim Ln As New Line(start_pt, vect, Len)
Is that correct? I want to re-use an existing endpoint in a loop, instead of recreating it a zillion times.
Or are there better/faster ways to get the vector endpoint?
// Rolf
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