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Bug in rs.ExplodeMeshes

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@wattzie wrote:

I have noticed a small bug in rs.ExplodeMeshes:
The help file states the input parameters are:

mesh_ids
Required. String, Guid, or list of Guids. The identifier(s) of the mesh object(s) to explode.

delete
Optional. Boolean. Delete input objects after exploding. The default is not to delete objects (False).

However when passing delete=True, the input meshes are not deleted.

Inspecting the code for rs.ExplodeMeshes shows that the delete parameter is unused. Can this be added in?

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