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RS : Stripping an object's render mesh

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@jonah wrote:

Hi. Using Rhinoscript - I need to force a redraw of several hundred object's custom render mesh without redrawing the screen. Dale recently tipped me off to using "Rhino.BoundingBox" to force a redraw of an object's render mesh, but this has no effect on a custom object mesh because a mesh already exists to measure the bounds. Is there any way to do this, without redrawing the screen?

Thanks!
jonah

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