@Holo wrote:
Hi guys, if I coerce a mesh and print the face info I get a list of the vertices, but I can not len(face) to see if they are 3 or 4 vertices. And if i print them then they show up with either t or q as a preface:
So I presume there is a fast way to tell if it is a triangle or a quad, but I can not figure out how…
Anybody knows?
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