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How to compute the normals at vertices of a mesh face in C#

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@mahanmotamedi1991 wrote:

Hello everyone,
I have a simple quad mesh face and I want to retrieve the for normals of the vertices (shown in the Image) using c#. I used mesh.NormalAt(x,x,x,x), but this command as output gives me only one normal which seems to be the average of other for normals. Any idea?

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