@JimCarruthers wrote:
As the title says, I’m trying to get the 3D point coordinate of a mesh vertex for a certain index. MeshFaceVertices gets me the indices, but I can’t yet find how to go from an index to a point. I could start from the other direction, whatever works. What I can find so far seems like I’d have to get the vertices as points, then feed that into MeshClosestPoint to get the point again and the index…that sounds cumbersome?
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