@daniel.c wrote:
Hi,
Im trying to step up game and after producing some very basic scripts in python Im trying c#. Anyways, 2 questions:
Grid of points.gh (5.9 KB)
- I would welcome any tips to simplify my messy c# script producing grid of points according to input lists of distances in X, Y coordinates.
// Create list for points Rhino.Collections.Point3dList PtList = new Rhino.Collections.Point3dList(); // Variable for loops double xx = 0; double yy = 0; // List for X and Y distance values List<double> ListXX = new List<double>(); List<double> ListYY = new List<double>(); // Add 0 coordinates to lists X, Y ListXX.Add(0); ListYY.Add(0); //Loop to create List of X coordinates for (var i = 0; i < x.Count; i++) { xx = xx + x[i]; ListXX.Add(xx); } //Loop to create List of Y coordinates for (var i = 0; i < y.Count; i++) { yy = yy + y[i]; ListYY.Add(yy); } // Loop to generate points for (var i = 0; i < ListXX.Count; i++) { for (var j = 0; j < ListYY.Count; j++) { PtList.Add(ListXX[i], ListYY[j], 0); } } // Outputs A = ListXX; B = ListYY; C = PtList;
- Second question is how to perform path mapper operations in c#
Regards,
Dan.
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