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Cannot disable redraw in Rhino 6

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Hi, I have a script that disables redraw for speed while it creates geometry, then enables it again afterwards:

import rhinoscriptsyntax as rs
rs.EnableRedraw(False)
…do stuff…
rs.EnableRedraw(True)

In rhino 5 it works as expected.
However when I run the same script in rhino 6 I can see the geometry being created in front of me on screen (and it takes minutes to complete, as opposed to seconds in rhino 5) - redraw is not disabled.

Is there something I’m not aware of here? Does redraw() behave differently in rhino 6 than it does in rhino 5?

In case it’s relevant, here is the OpenGL info from options in rhino 5:

And in rhino 6:

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