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DrawViewportMeshes for technical Drawing

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Hello i am working in a Python component and i am implementing the in DrawViewportMeshes method the function Pipeline.DrawBrepShaded and Pipeline.DrawBrepWires to draw a series of Brep. I would like to know if i can setup a material in such a way that it can simulate a tecnical drawing view. or if i can change the behavior depending on tre viewport style
Thanks in advance.
Stefano

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