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Is it possible to set color overlay for breps per Layout Detail viewport?

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Hi there!

I am looking for a script method to assign a (random) color overlay to an object, that is only rendered in a specific layout Detail View and different per Brep.

I can’t use object Object color, print color or render material for this, because these attributes are already used for different purposes.

hope you can help me out!

cheers,
Tim

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