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Camera Orbit Pivot command?

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Is there already a command to specify camera pivot when orbiting? Sometimes when changing a view and trying to orbit the camera it may move by a large distance, because it’s pivot point is located far away. I’ve noticed that holding ctrl+shift and pointing cursor to a nearby object forces camera to orbit around it, but I wonder if there could be a command that specifies it more explicitly (prompting for a 3dd point).

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