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Random adjacent tiles script is selecting repeats

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Hello all
I’m trying to create a series of adjacent tiles from a grid. The intended result is a snake-like formation. (The ultimate result would be a subdivision of this grid into as many as possible abutting ‘snakes’ of different lengths and shapes, but I would like to resolve this stage of the process first.)

I’m stuck where the tile selected would produce repeats and even then it only works with some n number of tiles. Any help is greatly appreciated!

random adjacent tiles.gh (17.3 KB)

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