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SubD looks weird when move SubDVertex programmatically

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Hi,

I have a normal subd as shown in the pic below. I moved one of its vertex in python as follows

vt = subdgeo.Vertices.Find(vtId)
vt.ControlNetPoint = newPt

When the operation finishs, the shape looks weird. But if I manually move other parts of the subd, it gets fixed automatically. I guess I am missing some clean up steps in the code. Can someone point me to the right direction?

Thanks,
v.

before
z
after
x

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