Quantcast
Channel: Scripting - McNeel Forum
Viewing all articles
Browse latest Browse all 5746

RS ShootRay on trimmed srfs

$
0
0

@axa wrote:

Hi list,

I am trying out ShootRay() on some very simple geometry. It seems that the rays intersect the untrimmed srf, which is not what I expect.

The green points are the ray origin, red dots and connecting lines are what ShootRay() gives me as the intersection points:

If I untrim the triangular srf, it becomes obvious that the ray shooter hits trimmed-off parts of the srf:

Bug?

This is on version 5SR12

Posts: 3

Participants: 2

Read full topic


Viewing all articles
Browse latest Browse all 5746

Trending Articles